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Satyre

48 Game Reviews

11 w/ Responses

Even the game is good, I was wondering why it was uploaded 2 times. under the same name? One by you and a week before by ForgeEntertainment? Just in case the game has been stolen or something like that, which would be inadequate.

EntertainmentForge responds:

Thanks satyre we had no idea about this. Our first stolen game! How nice! :D
Luckily stolen one seem to have better ratting lol :P

Reminds me of Nihilumbra, a mobile game. Your work is very good, I like the music a lot.

Nice game. Graphics are very nice.

I have some suggestions:

- Music would be nice.
- The gameplay could be faster. The balls can fall at a faster rate.
- A skip button for the start, when you are ready with the setting and want to start the wave
- New types of balls, like some fire ones which burn the wood.
- A level overview to play older level and a score system with medals and a highscore.
- A goal for the game. Since it's a priest, you could let a demon fire the bullets or something like that, maybe gather faith as a score alternative.

Keep up the good work!

ss1986 responds:

Thanks for the suggestions.

There is a problem with respawning at Scene 26 "L3Scene5".

Overall a nice idea of a realistic gameplay, where the player dies with one shot.

But I think your controls should be more smooth and music and sound should be added.

Also a suggestion. When a level starts, give the player some seconds to check, what is happinging in this level, cause I died too many times before I even saw the level design. Also an intro or tutorial part with the controls in the game could be an improvement.

I see a lot of nintendo reference ;) .Overall 3,5/5

Keep up the work!

kcazingy responds:

Thanks for the feedback I am looking into the respawning bug at L3scene 5, and I had sound added in a previous version but for some reason when it switched to a different lvl it crashed the game and I couldn't ever find a reason why so I scratched the sound completely.

Really great puzzle game, I have no suggestions or bugs to report :D

I like the particle effects. Great game :D. Too bad the boundaries are a bit to small, I had to zoom in to see the whole game.

Great game. The minimalistic style fits very well, because you can concentrate on the important things. I wished to play more levels with messages to other people, like "find your own way, instead of copying others". Very unique game, overall 5/5 10/10

I like it. Graphics, music and controls are good, also the 2 player mode is great, but I think that the difficulty should be raised from easy to hard slower.

The objects could be introduced with an exclamation mark to ease the game a bit and let the player know that danger is ahead.

The objects in the foreground could also be some more in contrast with the background objects. Maybe with a white highlight or some kind of glow effect. I found it difficult to see the black damaged car, when concentrating on the helicopter and almost ran into the car without noticing.

Looking forward for a sequel or update :)

Yes, it's complicated in the first minutes to understand what to do, but that's because no one reads the tutorials, so it's a self-inflicted fault.

For a stencyl game, this one is very innovativ and has a nice idea behind the gameplay.

My suggestion is to add newgrounds medals that will be available when you get some in-game awards to make your game more rewarding for registed players.

Nice game, I see that this game will be published to the app store cause the cursor seems to be an orientation point for the fingers. Like others mentioned there is a need of more obstacles and power ups.

Here are some suggestions:
- flying obstacles like spikes or slow homing missiles that will explode when they hit walls too.
- moveable lines will raise the difficulty a bit.
- blue cirles/triangles/cubes + score, red cirles/triangles/cubes - score
- bombs or mines that explore and slightly push the white dot and the arrow away in one random direction

I also recommend to add the y-axis to the control. When the player can move up/down then they will survive longer and the fun will increase too when they will try to catch power ups.

You can also try to change the backgroundcolor or the color of the lines, when some scores are beaten. For example all 50000 points the color will become more darker and slightly visible.

Game Development Generalist

Djamel Berkaoui @Satyre

Age 41, Male

Terra 1

Joined on 7/7/09

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