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Satyre

48 Game Reviews

11 w/ Responses

Nice one for a week of work. I find it a bit tough cause the ai of the enemy Moose are more difficult than I thought. Otherwise the gameplay is not impossible. The advertising of your other games is a nice touch xD. I once did the same thing as portraits in a house in one of my unpublished games. My only complain is the leaderboard for 8 Moose Pool, it doesn't load or needs to be activated. Great job though :)

I love the game, but the slope in level 19 on the left side nearly got me to ragequit (Jumping was hard sometimes). Otherwise I achieved all levels. Great job!

Great work with the animations and the music. The graphics are interesting and represent the rough metal world very well. It has a 90s Point and Click feeling, which I like a lot.

Good work for a lowrezjam entry. Nice story graphics and the difficulty is well set, sometimes a bit hard but overall I could win in 260 seconds. The twist at the end is a nice little addition :D.

Well, at first I thought it would be a great project to let people learn a language by playing some minigames, but unfortunately it is a troll project with grammar mistakes and an unnecessary shock moment. It could have been a good game...

Nice game. I had a hard time to coordinate all the button at once.

Sorry but there is a problem to stay motivated to finish the game when you can't see the holes. It makes the game needlessly hard to beat. I also couldn't find a fruit or something that I could use to charge my power. Other than that I wanted to see the further progression but gave up by dying to much. Maybe you could add some kind of hints for the gaps like you did with the lamp above for the blocks.

SirBiest responds:

Hi Satyre

If you check the description you will see that there is indeed a bug that turns the background black on certain browsers. This of course makes the game needlessly hard (especially since I already programmed it to be challenging :P).

Me and some dudes on the Construct 2 forum are looking to fix this issue, but it is an illogical one and we cant find the cause. The game does work 100% fine on Internet Explorer. So if you still want to fully experience it, try it there :)

Good work so far. The game has a lot of potential. I see clear references to Zelda 1 & 2 which is not a bad thing. You should work on a bigger story and add sounds and music to it. You should also add some more enemies, cause I think that the zombies alone are not very challenging. Keep on your work, I'm looking forward to a sequel.

The best and innovativ part was the soldier at the gate, that runs away from the zombies when rising the gate. This kind of small challenge could make the game very fun to play, when implemented more often.

dereklarue responds:

Thanks for playing, glad you enjoyed it. :) I'm working on adding some music in a future release. The sequel "Ryona Adventures" (currently in development) will have an actual story line, dungeons, open world exploration, quests, more enemy types, a leveling system, character customization and more. I'll have more info on its development at a later date.

The idea has potential, but needs a bit more improvement. Here are some suggestions.
- I think at first some descriptions are needed, that tell the player how long he has to wait until the next income.
- A tutorial, because I just build a mine at the beginning and lost because the enemy arrived and I didn't had time and cash to build barracks
- A mute button
- The text should be better readable, it is too small and coule be better in contrast with the background
- Some options to equip your troops, maybe a blacksmith which can upgrade the troops by giving him some money
- A magican or other character or building to defend your land, as a defense tower or special ability for a short time, by gathering mana
- some more economical buildings, like marketplace, hotel, hunter, fishing, armory, training ground...

It has potential. Good luck for further projects.

For a stencyl game, this one is highly polished with nice visual and audio effects. I don't know why it was rated under 4. The gameplay is good as well :)

Game Development Generalist

Djamel Berkaoui @Satyre

Age 41, Male

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Joined on 7/7/09

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